Greg,
When you're done, I'll buy a few, like maybe six!
As for the resin casting, I did a little bit of this with Bill Miley, very early in the MP Models days, before the injection-molded plastic stuff.
Even with the vaccum equipment and so on, the biggest issues are still going to be there.
1. Resin generates heat as it cures. Heat will cause shrinkage, which will vary by thickness. Thicker pieces will generate more heat and so on. Sink marks are the result. Consequently, you want to limit the size of a single piece. For instance, the cylinder heads have the cast-in letters, so you want to limit thickness there to eliminate distortion. The main engine block could be a single piece, with any sink holes being fillable, to a point, or you could do it two parts.
2. Molding limitations are not as severe as with plastic. You still want to limit the amount of potential tearing of the rubber, as parts are removed. Again, the size of the pieces and the number, length and direction of any protrusion on the parts are important considerations.
3. You can do single piece molds with parts that have smooth backs. Generally, two-part molds are little trickier. You need to split the part at some logical point to reduce the tearing aspect. You also will need a vent opposite where you pour. Before pouring the second half of the mold, you need a barrier layer of an inert material that will not react to the rubber. Once both sides cure, you no longer need the barrier.
4. We did hand-pours for the resin, and we purged air bubbles with a smooth rounded dental burnisher, the kind they use to polish fillings. It's ok for short runs.
If you do get into some mechanical means, as in spin casters and vacuum pumps, don't use RTV (room-temperature vulcanizing) rubber, as it will distort under pressure.
You may want to contact Rob Irvin at Formations.
Don't forget, i'll buy at least a half-dozen.

Tom